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Players will be able to live out the events of classic comic books in Yuke's and CCG Lab's collectible card game
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Players will be able to live out the events of classic comic books in Yuke's and CCG Lab's collectible card game
Experis survey shows that 58% of employers believe that artificial intelligence and VR are 'driving the need for an adaptable workforce'
Digital fashion in the metaverse encourages young women to succeed in male-dominated sectors such as the games industry
Enterprise-focused augmented reality hardware acquisition comes just days after the launch of the Vision Pro consumer headset
Omdia data shows 72% of video game adaptations since 1982 have been animated, with 65% being Japanese anime series
According to YouGov, esports are most popular in China and the Philippines with Call of Duty, League of Legends and Arena of Valor as...
In mitigating the risks of artificial intelligence, UK prime minister Rishi Sunak says, ‘No one country can do this alone. This is going to...
Charlie Brooker found the unproduced episode penned by artificial intelligence was lacking, 'any real original thought'
Voyager learns from GPT-4 and writes its own code to explore the vast open world of Minecraft, complete tasks and grow
The companies plan to include select .SWOOSH virtual creations in future games
Developers without access to the visionOS development kit can also use a simulator called Xcode 15
Red 6's augmented reality tech is designed to deliver a synthetic environment that'll provide near-peer threat training that enhances cognitive skills for pilots
The artificial intelligence model allows users to generate 3D structures from video with intricate levels of detail
Judge Woolsey says, ‘Between Two Worlds demonstrates a beautiful and thoughtful use of interactive AR that links physical artwork to real world impact'
Blaze Entertainment CEO Andrew Byatt released a statement apologising for not meeting fans standards
Precedence Research points to AR, VR, artificial intelligence, machine learning and blockchain as the driving factors
The CEO talks about the metaverse, music licensing and how AI is gradually being adopted into the music creation process
David Gaider believes that artificial intelligence can assist writers but advises companies against using it to replace them
The Chinese city is focused on protecting its younger generations due to a recent surge in virtual asset crimes
The wellbeing study includes data from more than 11,000 players from 39 countries across the globe